Saturday, 1 October 2022

The new Campaign : the towns, sizes and resourses

 

Kraj the nation you live in

-          Duke

-          Closely related to kingdom across the sea

-          One of three Principalities on this side of the sea

-          Founded 100 years ago at Maisto

-          Duke/advisors Lvl 20

-          Pop. 92,000

-          Income, 70ksp/month

-          Growth rate of 132 new families a month, 22 new artisan families or 264 people killed by monsters a month, 3000 per year.

Maisto the big city on the sea

-          Port city

-          Center of magic and culture in nation, ie mid level magic

-          Expertise can be found here

-          6 midsized temples, 6 large inns, 6 large stores, 12 medium stores, 1 large fortress, 1 large workshops

-          12 small temples, 6 medium inns, 6 small fortresses 6 walls, 10 small workshops

-          Prince/council lvl18

-          67 troops, 580 artisans, 2967 farmers

-          Pop 24,120 tax base 2,350,000sp income 17ksp/month

-          4.8 children/family, life expectancy 80, growth rate 8.2%

-          473 new families/year, 39 per month.

-          Surplus supplies, unlimited 2gp or under, 10 50gp or under and 1 750gp or under (more expensive items are available 1/#months times 750gp, e.g., Plate once every 2 months

-          Ivankor’s Magic Shop outlet, d4 rolls on Table D, d4+5 rolls on Table C, d8+10 rolls on table B and d8+20 rolls on table A

-          6 potions of Superior healing, 12 Potions of Greater healing, 20 potions of healing/month

Dom(s) 6,

-          Mid sized towns

-          5000 people

-          Located a weeks travel from Maisto

-          Low level magic can be found here

-          One mid sized temple and 5 small temples

-          One large inn and 5 mid sized inns

-          2 large general store and 10 small

-          One mid sized fortress and wall

-          One mid sized workshops and 10 small workshops

-          Count/council Lvl10

-          17 troops, 165 artisans, 842 farmers

-          Pop 5035, taxation 106,688- Maintenance 69,450, prince gets 100,000sp

-          37,238sp 4100sp/month Duke income 

-          92 new families/year, 7.5 per month

-          Surplus supplies, 10 under 2gp or under, 1 under 50gp value per month

-          d4+2 rolls on Table B, d4+10 rolls on Table A

-          1 potion of Superior healing, 2 potions of greater healing, 8 potions of healing/month

Chatta() 48

-          Villages

-          Located a day from other settlements

-          One small temple

-          One small fortress and palisade

-          1 small inns

-          1 small general stores

-          One small workshops

-          Baron/council Lvl 5

-          6 troops, 25 artisans,  131 farmers (families)

-          Cleared road

-          Pop. 780 taxation 11000sp -maintenance 6250sp, Prince gets 1100sp/year

-          Baron income 405sp a month

-          13 new families/year, one per month.

-          Surplus supplies one 2gp or under per month

-          d4+2 rolls on Table A

-          One potion of healing/month

Nigdzie the village where you are based (5 artisans, 1 troop, 26 farmers) pop 130

-          One small temple

-          Palisade

-          One small inn/small general store

-          Deer path a week from next Dom ( can be cleared for 10,000sp is spent and an adventure); mid sized river, just not navigatable (needs to be cleared for 10,000sp and an adventure)

 

 the Highest level that the PCs will encounter in the towns and villages of the nation, based on ten years of income.  income = experience so it tells what levels the main player should be,

Prince, King or Emperor level 30 characters

Dukes, rulers level 20 characters

Counts, provinces level 17 characters

Viscount, regional towns level 10 characters

Barons, towns and surounding villages level 5 character



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