Wednesday, 22 January 2020

New Session 0


I have started up another Role-Playing group with my new (new meaning 2 years new) workplace.  I have decided to model it on the story that I tried to write with my friend as a player before he died last year.  I started the adventure the same way, a night when the creatures come out and attack the village that they are staying at.  The village is wrecked, and the player’s characters awaken the morning of the attack.  They are outfitted with mystical equipment that based on their selection, grants them bonuses to their attributes.  After the selection process they are now ready to leave the inn and try to prepare for the next night of conflict.  They are given the town and a few shops worth of supplies and time, a day ten hours, they also are given 10 able bodied people to help them do things and they are told that the attack will most likely come from four directions at once. 

The defenders must fortify and trap the town so that the invaders, kobolds can only come at them from one direction, if they fail, then the kobolds will attack from all four directions at full strength and overwhelm the defenders.  They can use their knew attributes to ask questions and make skill checks.  They can use their new weapons to attack. 

The enemy will come as four groups of Kobolds, 20 in each group and there will be one Dragonborn leader with them, they will come from four directions, three bridges, one stone and the other two wooden, and they will come across the open fields from the last direction.  There is a ford in the village too, between two of the bridges and they are told that there are more fords not too far away, so blocking the three directions doesn’t mean that they will prevent the kobolds from getting to them. 

This group trapped the bridges made of wood so that they would fall a part as they were crossed and the dug a moat around one side of the bridge made of stone.  They also trapped the ford with boards with nails in them.  They used carts as bonfires to give their archers light to see the kobolds.  They got into the thick of things and some of the characters nearly died and they drove the first wave of kobolds off.  They were given an hour of respite before the other three groups joined up to make the final assault.  Of the three groups they had whittled them down to ten each from the traps, so the final assault was to be thirty  and one Dragonborn. 
Oh, I forgot to mention, the characters were not adventurers yet, they were zero level with max 6 hp + con bonus.  There were 10 more NPCs to act as archers and meat shields, but otherwise it was just them.  14 zero levels vs 80 kobolds and one Dragonborn fire breathing leader.  They did not get to roll their stats but got to select the type of character they wanted to play by picking from a list of equipment.  They all started with 10 in all their stats, plus racial advantages.  That was it.

Three of them had never played before.  I will be trying this out again, this same scenario to see how it should be tweaked and which adventures are better than others.  I will be running maybe three different groups with this set of adventures.

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