Military unit table
01-20
|
Archers regular
|
21-45
|
Infantry regular
|
46-60
|
Cavalry regular
|
61-66
|
Archers seasoned
|
67-80
|
Infantry seasoned
|
81-83
|
Cavalry seasoned
|
84-85
|
Archers veteran
|
86-88
|
Infantry veteran
|
89
|
Cavalry veteran
|
90-91
|
Archers special
|
92-94
|
Infantry special
|
95
|
Cavalry special
|
96-00
|
Siege
|
101-112
|
Archery elite
|
113-122
|
Infantry elite
|
123-128
|
Cavalry elite
|
129-133
|
Archers super elite
|
134-135
|
Infantry super elite
|
136-140
|
Cavalry super elite
|
The race pulls from that area. Special pulls a different race depending on character race and class. They can be elite or special like flying or composed of a class like wizards.
Each defensive structure pulls a number of forces equal to the level of the main structure and special structures
Keeps x3
Stone walls +2
Wood walls +1
Temples x2
Towers or Establishment x1
To the roll add:
Fighters add 2x there level to rolls
Rangers/Paladins/barbarians add their level
Clerics/druids/warlocks add half their level
Wizards/sorcerers subtract their level
Vistra builds a keep, and two walls, she gets 7 troops, and adds 24 to her rolls to determine troops
105, 62, 44, 34, 120, 86, 99
Infantry medium Regular human d8
Archers medium seasoned human d6
Infantry heavy veteran dwarven d6
Siege medium kobold silver and red d4
Archer medium human elite d6
Infantry super heavy dwarven elite d6
Moolite builds a level 2 castle and a wall, he gets 8 troops and adds 12 to his rolls
Elite Archers x3 Bloody Shitty Gnomish
Super Heavy Javelineers d8
Seasoned Archers Bloody Useless Human medium longbowmen d6
Seasoned Cavalry x2 Shorty’s Shitty Lancers, Human heavy d8
Regular Infantry Shorty’s Shit Sticks, human light d6
Regular Archers Shorty’s Bad Smell Crossbows, Human light d6
Caeladrim builds wood walls and an establishment he gets 2 troops and he adds 2 to the roll because he has 3 levels of warlock rounded up.
Seasoned Infantry Cael’s Monstrous Regiment, bugbear medium d6
Regular Infantry The Duke’s 25, Human light, d6
Samo
83, 44, 9, 57, 93, 8 +6
Cavalry veteran Stomida’s Whirling Storm, Human medium d6
Cavalry regular Stomida’s Lashing Wind, Human light d6
x2 Archers regular Stomida’s Hail Slingers, Human light d8
Archers seasoned Stomida’s Lightning, Human heavy d6
Siege Stomida’s Thunder, 1/2 Orc medium d6
And a small ship the Prankster d4
Mike 58, 68, 98
Regular cavalry
Seasoned infantry
Siege x2 one rolled ballista, one converted engineers crew.
Io
24 42 45 48 72 97
Regular Infantry x3
Regular Cavalry
Infantry seasoned
Siege
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