Thursday, 15 December 2016

Game time

I have been running a game since May.  It has been taking up a lot of my writing time since then, and truthfully it was a factor in why I stopped altogether.  That and Natural20 and hard work.  I have not even been reading.  

I have been coming to grips that I can't write a story.  I have a story I want to tell but there is no plot.  I have a setting that I have written but the story is not a plot of characters but a story of the world.  There are players in the world that have agendas and are influencing the world and there are the player characters that have to change the world the way they want to, but there is no real plot on the small level.  More it is the players that have to react to what the main antagonist choose to do and how the setting changes to that end.

The players don't see the actions of the antagonists and so they don't know how to act yet.  And I feel that I am losing them. I have homework to do and I need to introduce them to the plot.  I have set out a few pieces, but the last time at I did it I lost my player.  So I am worried.

Too much running and not enough playing.  I need to drop the players into it and I am just about ready to do it.

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